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The Cyberene
The Cyberene

Chapter II

Chapter 2 of The Cyberene is here in full — 465 sentences across 93 reading sections, with audio for every sentence and word.

Cover illustration for The Cyberene
Context Illustration Reading 1/93 · 5 lines
English subtitles · tap any word to listen 1 / 5
Earl grinned.
"That's pretty close," he said.
"Do you have games where you come from?"
"No. Games aren't functional."
"Oh," Earl said vaguely.
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AI-generated narration by OpenAI · Slow US English
LEARNER DICTIONARY
Archivist
/ˈɑːrkɪvɪst/
Editorial verification pending

A keeper or guardian of historical records and memories.

The Cyberene

Chapter II

Chapter 2 of The Cyberene is here in full — 465 sentences across 93 reading sections, with audio for every sentence and word.

Reading 1/93 · 5 reading units · Lines 1–5

Line 1
Earl grinned.
/ɜːrl ɡrɪnd/
Line 2
"That's pretty close," he said.
Line 3
"Do you have games where you come from?"
/duː juː hæv ɡeɪmz wer juː kʌm frʌm/
Line 4
"No. Games aren't functional."
Line 5
"Oh," Earl said vaguely.
/oʊ ɜːrl sed ˈveɪɡli/

Learner Dictionary

These definitions explain words found in the current reading and keep every example grounded in its original sentence.

Oxford-style entry order: headword, part of speech, US IPA, concise definition, contextual example, and audio.

close adjective US /kloʊs/

at or within a short distance in space or time or having elements near each other

From this reading “"That's pretty close," he said.”

come verb US /kʌm/

move toward, travel toward something or somebody or approach something or somebody

From this reading “"Do you have games where you come from?"”

Earl noun US /ɜːrl/

a British peer ranking below a marquess and above a viscount

From this reading “Earl grinned.”

functional adjective US /ˈfʌŋkʃənəl/

designed for or capable of a particular function or use

From this reading “"No. Games aren't functional."”

games noun US /ɡeɪmz/

plural of “game” — a contest with rules to determine a winner

From this reading “"Do you have games where you come from?"”

grinned verb US /ɡrɪnd/

inflected form of “grin” — to draw back the lips and reveal the teeth, in a smile, grimace, or snarl

From this reading “Earl grinned.”

pretty adjective US /ˈprɪti/

pleasing by delicacy or grace; not imposing

From this reading “"That's pretty close," he said.”

vaguely adverb US /ˈveɪɡli/

in a vague way

From this reading “"Oh," Earl said vaguely.”

Word partnerships in these lines

English keeps certain words together, and knowing the pair is worth more than knowing each word alone. Every partnership below was counted across our whole published library, and earns its place by appearing far more often than two unrelated words of the same frequency would.

Shown as this reading writes them, with the form the library counts, what kind of pairing it is, and how often it occurs.

come from verb + particle

In this reading “"Do you have games where you come from?"”

All words in this reading · 19

Every word in these five lines is listed here, and every one of them can be played on its own.

Dictionary details are shown only when verified; these are not licensed Oxford entries.

aren't

Dictionary entry pending editorial verification. Tap Listen to hear the word.

From this reading "No. Games aren't functional."

closeadjectiveUS /kloʊs/

at or within a short distance in space or time or having elements near each other

From this reading "That's pretty close," he said.

comeverbUS /kʌm/

move toward, travel toward something or somebody or approach something or somebody

From this reading "Do you have games where you come from?"

Doauxiliary verbUS /duː/

used to form questions and negatives, and to give emphasis

From this reading "Do you have games where you come from?"

EarlnounUS /ɜːrl/

a British peer ranking below a marquess and above a viscount

From this reading Earl grinned.

fromprepositionUS /frʌm/

showing where something starts, or who sent it

From this reading "Do you have games where you come from?"

functionaladjectiveUS /ˈfʌŋkʃənəl/

designed for or capable of a particular function or use

From this reading "No. Games aren't functional."

gamesnounUS /ɡeɪmz/

plural of “game” — a contest with rules to determine a winner

From this reading "Do you have games where you come from?"

grinnedverbUS /ɡrɪnd/

inflected form of “grin” — to draw back the lips and reveal the teeth, in a smile, grimace, or snarl

From this reading Earl grinned.

haveauxiliary verbUS /hæv/

used with a past participle to form the perfect tenses

From this reading "Do you have games where you come from?"

hepronounUS /hiː/

a man, boy, or male animal already mentioned, as the subject

From this reading "That's pretty close," he said.

NodeterminerUS /noʊ/

not any; not one

From this reading "No. Games aren't functional."

OhnounUS /oʊ/

a midwestern state in north central United States in the Great Lakes region

From this reading "Oh," Earl said vaguely.

prettyadjectiveUS /ˈprɪti/

pleasing by delicacy or grace; not imposing

From this reading "That's pretty close," he said.

saidadjectiveUS /sed/

being the one previously mentioned or spoken of

From this reading "That's pretty close," he said.

That's

Dictionary entry pending editorial verification. Tap Listen to hear the word.

From this reading "That's pretty close," he said.

vaguelyadverbUS /ˈveɪɡli/

in a vague way

From this reading "Oh," Earl said vaguely.

whereconjunctionUS /wer/

in or at the place that

From this reading "Do you have games where you come from?"

youpronounUS /juː/

the person or people being spoken to

From this reading "Do you have games where you come from?"

Chapter 2 of The Cyberene by Rog Phillips holds 465 sentences, grouped into 93 reading sections of at most 5 sentences. The text is the source edition, unabridged, and the chapter records which sentences cover which part of the work so that nothing is dropped. Every word can be tapped for its pronunciation and dictionary entry.

What does chapter 2 of The Cyberene contain?

Chapter 2 holds 465 sentences of The Cyberene, unabridged, divided into 93 reading sections.

This page carries chapter 2 of The Cyberene by Rog Phillips exactly as it stands in the source edition, without abridgement. It runs to 465 sentences, grouped into 93 sections of at most 5 sentences so that a reader can take the chapter in steady, finishable pieces. The chapter also stores a coverage record mapping every one of its sentences to a part of the work, which is how the edition demonstrates that no line was dropped.

How do I study chapter 2 of The Cyberene?

Work through the 93 sections in order, replaying any sentence and tapping unfamiliar words for their entries.

Each of the 93 sections in this chapter is short enough to read once, hear once, and then re-read with the vocabulary in view. Tapping a word plays it alone and opens its dictionary entry with IPA, part of speech and meaning, so the reader is never forced to guess a pronunciation from spelling. Working section by section keeps a long chapter from becoming an undifferentiated wall of text, which is the usual reason a reader abandons a work of this period.

Can chapter 2 be read aloud to me?

Yes — every sentence and every individual word in chapter 2 can be played aloud in United States English.

Audio covers the whole chapter: any sentence can be played, and any single word within it can be played on its own. The voice uses United States English. For a work of this period that matters, because spelling is an unreliable guide to pronunciation for vocabulary that has fallen out of daily use, and a learner who guesses wrong tends to keep the error. Hearing the word in its own sentence, and then alone, settles it.

Questions about reading The Cyberene

Common questions about reading The Cyberene by Rog Phillips on this page, its source edition and its audio.

Is this the complete text of The Cyberene?

Yes. All 2332 sentences of Project Gutenberg eBook #66163 are kept, with a record of which sentences cover which part.

Which edition of The Cyberene is used?

Project Gutenberg eBook #66163, unabridged. The Project Gutenberg header, footer and licence are removed.

How long does The Cyberene take to read?

About 194 minutes of reading across 467 sections of 5 sentences each, at an unhurried pace.

How to read The Cyberene section by section

How to work through The Cyberene section by section, using the audio and the tap-to-define vocabulary.

  1. Open a chapter

    Choose one of the 5 chapters of The Cyberene to begin.

  2. Read one section

    Each section holds 5 sentences; read it once through.

  3. Listen and tap

    Play the section aloud, then tap any unfamiliar word for its entry.

Vocabulary met early in The Cyberene

Words and structures a reader meets early in The Cyberene, each tappable for pronunciation and meaning.

Somewhere
A word that appears in the opening chapter of The Cyberene; the reader can tap it to hear it and see its dictionary entry.
Future
A word that appears in the opening chapter of The Cyberene; the reader can tap it to hear it and see its dictionary entry.
Diabolical
A word that appears in the opening chapter of The Cyberene; the reader can tap it to hear it and see its dictionary entry.
Brain
A word that appears in the opening chapter of The Cyberene; the reader can tap it to hear it and see its dictionary entry.