Learn English through classic literature • Five-line readings • Clear US narration
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Cover of The Game
Project Gutenberg Library B1C1

The Game

The Game by Jack London is available here as the complete public-domain text, split into 189 reading sections of 5 sentences, each with audio and tap-to-define vocabulary.

The Game by Jack London. Complete public-domain text from Project Gutenberg eBook #1160.

6 chaptersComplete chronicle
Five linesIn each reading
US EnglishNarration and vocabulary

Academic course · 6 chapters

Course Syllabus

This syllabus gives direct access to every published chapter and its complete sequence of five-line English readings.

The Game

Select a chapter to continue in the Cinema Lecture Hall with line-by-line English learning.

0 of 186 original contextual illustrations are live; remaining readings use the book cover while their artwork is reviewed.

This edition of The Game by Jack London carries the complete text of Project Gutenberg eBook #1160, divided into 6 chapters and 189 reading sections of 5 sentences each. Every sentence of the source is kept, and each chapter records which sentences cover which part of the story. Any word can be tapped for its pronunciation and dictionary entry, and each section carries a contextual illustration generated from the passage itself.

Where can I read The Game in full?

The complete text of The Game is here, taken from Project Gutenberg eBook #1160 and divided into 189 sections.

This page carries the whole of The Game by Jack London, not an abridgement or a summary. The text comes from Project Gutenberg eBook #1160, a public-domain edition, with the Project Gutenberg header, footer and licence removed so that only the work itself remains. It runs to 945 sentences across 6 chapters. Each chapter stores a record of which sentences cover which part of the work, so nothing is quietly dropped between the source edition and the page you read.

How is The Game divided for reading?

The Game is presented in 6 chapters, each split into sections of 5 sentences for steady reading.

Rather than presenting The Game as unbroken pages, the text is grouped into 189 sections of 5 sentences each. A section is short enough to hold in mind at once, which suits a reader working in a second language or returning to a long work in short sittings. The 6 chapters follow the divisions of the source edition, and each section carries a contextual illustration drawn from the passage it accompanies rather than a stock image.

Can I hear The Game read aloud?

Yes. Every sentence and every individual word of The Game can be played aloud, and each word shows its dictionary entry.

Every sentence of The Game can be played aloud, and so can any single word within it. Tapping a word plays it on its own and opens its dictionary entry, with the pronunciation shown in IPA alongside the part of speech and meaning. The reading voice uses United States English. This matters most for a work of this period, where a reader meets vocabulary and turns of phrase that are no longer in daily use and cannot be guessed reliably from spelling alone.

Questions about reading The Game

Common questions about reading The Game by Jack London on this page, its source edition and its audio.

Is this the complete text of The Game?

Yes. All 945 sentences of Project Gutenberg eBook #1160 are kept, with a record of which sentences cover which part.

Which edition of The Game is used?

Project Gutenberg eBook #1160, a public-domain edition. The Project Gutenberg header, footer and licence are removed.

How long does The Game take to read?

About 78 minutes of reading across 189 sections of 5 sentences each, at an unhurried pace.

How to read The Game section by section

How to work through The Game section by section, using the audio and the tap-to-define vocabulary.

  1. Open a chapter

    Choose one of the 6 chapters of The Game to begin.

  2. Read one section

    Each section holds 5 sentences; read it once through.

  3. Listen and tap

    Play the section aloud, then tap any unfamiliar word for its entry.

Vocabulary met early in The Game

Words and structures a reader meets early in The Game, each tappable for pronunciation and meaning.

Patterns
A word that appears in the opening chapter of The Game; the reader can tap it to hear it and see its dictionary entry.
Carpet
A word that appears in the opening chapter of The Game; the reader can tap it to hear it and see its dictionary entry.
Rolled
A word that appears in the opening chapter of The Game; the reader can tap it to hear it and see its dictionary entry.
Floor--two
A word that appears in the opening chapter of The Game; the reader can tap it to hear it and see its dictionary entry.